Saltmarsh

The Lost Dungeon of Rickedness Part 4

The Lost Dungeon of RickednessThursday April 2, 2020 This week finds Garz, Buttless Livvy, Buzz-saw, Just Leroy, Kosh and Robo-DaJ standing near rooms 10-14-17 Room 17 (Evil stuck up Wizard) This guy is here blaring his music theme and claming to be the best wizard ever and impervious to their puny weapons. A long, wide room looms before you. Mysterious…

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Saltmarsh

The Lost Dungeon of Rickedness Part 3

Thursday March 26, 2020 Special thanks to Mel for the heroic effort to learn arcane Roll20 language and get the game  online ๐Ÿ™‚ After some head scratching and poking, the players have a new perspective on the shared hallucination pocket universe known as the Lost Dungeon of Rickedness. This week we find Morticia, Just Leroy, Garz, Livvy, & Daj unceremoniously…

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Saltmarsh

The Lost Dungeon of Rickedness Part 2

This week finds Garz, Olivia, Just Leroy, Morticia, and the D/K experiment spread out through the strange White Room and the Pickle Jar Room. In the Pickle Pantry, jars were jostled, jars were placed gently on the ground, mistakes were made, jars crashed. 2 foot tall giant pickles escaped from the jars and morphed into foul mouthed Lycanthro-pickles. They sprouted…

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Rick & Morty

The Lost Dungeon of Rickedness

The SaltMarsh office of Aquisitions Inc were thanked for clearing up the pirate problem and tasked to learn more about the ships weapons cache. The Kingโ€™s dandy agent Vicerory Vick gave you the keys to the Sea Ghost. The heroes returned to their club house and healed from wounds. Then the montage music starts. One of the heroes excercises like…

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Saltmarsh

The Sea Ghost

After a short discussion of what to do with the remaining crew (and the crew overhearing portions of the conversation containing words like “kill them all”), the group decides to take them prisoner. However, as soon as they approach, the crew attacks. All but 1 remaining crew member are killed. The last one is tied up to the main mast.…

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Saltmarsh

Pirates

The crew returned to town and met with the town council to collect on the Haunted Mansion mission as well as to return the stolen goods they had discovered. As they were clearing stuff out they found clothing they believe belonged to the previous team from Acquisitions Inc. The grateful town gave them 200 gp for the mission, plus 200…

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Saltmarsh

Haunted House Conclusion

Our adventurers continued through area 28 on to 29 and 30. “The incline of the passage is perceptively greater in this area. Coarse matting has been laid in places on the floor, negating some of the slope’s slipperiness.” As Livvy turned the corner towards 29, two hobgoblin guards attack. The crew wipes them out and continue on. 29 – The…

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Saltmarsh

Beneath the House

This is going to be a short recap, everyone was really tired this last Thursday and we were all rolling pretty poorly. It took several tries and my giving a couple of people advantage to get the hidden door in the corner where Gaarz had been cowering to get discovered and opened. ๐Ÿ™‚ The door was discovered and blackness with…

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Saltmarsh

Haunted House

16) Alchemist’s Bedroom – Damp mold covers portions of the walls and ceiling in this large bedroom, and rubbish is strewn liberally around the floor. In the center is a single mattress that has been badly torn, from which stuffing protrudes. Under the window sits a large wooden chest, the timbers split and its lid closed. The chest is not…

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Saltmarsh

Arriving at Saltmarsh

Upon arriving at the city gates, the merchant offers up a Primeval Crumbling Longsword as a thank you for helping him and his daughter. (This was determined at random from rolls at the table.) With address in hand from Omin Dran, the group make their way through the city streets and find the house they’re looking for. No obvious signs…

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