Saltmarsh

Isle of the Abbey II

The island has little wildlife but is covered in grass, small flowering plants, and a few gnarled, stunted trees and shrubs. What few animals there are on the island were imported by the clerics, either deliberately or accidentally, when they arrived and built the abbey. “All that remains of the abbey is a great square of stones filled with burned…

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Saltmarsh

Isle of the Abbey

Hanging out at the nearby tavern, a new contract posting is drawing some attention from the locals. A local mariners’ guild would like to claim a small, strategically located island and build a lighthouse there. But so far, its representatives have not been able to land safely on the island—every attempt to come ashore has been met by a horde…

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Saltmarsh

Salvage Operation Conclusion

Deciding to skip the last room of the lower deck, the group makes its way down to the cargo hold to search for Aubreck’s box among the debris. It’s shortly discovered and freed from the outer container, but then the ship lurches as it’s attacked by an elder octopus, having been attracted by the sounds of battle. The ship lurches…

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Saltmarsh

Salvage Operation Part III

Afton and Leroy join the group and continue their search of the ship. They’re immediately attacked by a phase spider and spider swarm when they climb on board. As they continue to search the ship Afton falls through the floor to the cargo hold and is attacked by 4 ghasts. The party splits up to attack the ghasts and the…

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Saltmarsh

Salvage Operation Part II

After several days at sea, Soul of Winter comes in sight of the looming, shattered hulk of the derelict Emperor of the Waves. Wolgar Windrune brings Soul of Winter within 500 feet of the derelict along its starboard side, close enough to make out its major external features. Its masts have been shorn off, but the upper deck appears clear…

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Saltmarsh

Salvage Operation

Aubreck has charged his half-orc butler Vertheg with finding a suitable band of adventurers for his urgent mission. Tall, lanky, and awkward, the butler is notable for the single tusk that juts out from his lower jaw, and for the way his warty skin contrasts with his fine, neat clothing. Vertheg is often responsible for carrying out quasi-legal dealings for…

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Saltmarsh

Danger at Dunwater Conclusion

Once presented to the queen the adventurers express their willingness to help and ask whether she would be interested in an alliance with the people of Saltmarsh. While she doesn’t dismiss the idea immediately, she says she will consider it if they will help her with a problem. Croc Hunt Summary: When the lizardfolk returned to this long-abandoned lair, they…

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Saltmarsh

Danger at Dunwater

Aside from Bard, our adventurers awake in their beds at the Acq Inc franchise house in Saltmarsh. They feel rested, but disturbed; snatches of weird images and impressions filling their minds. When they go downstairs they find Bard having a meltdown of some kind. He’s slathered in goo (is that ketchup?!) babbling about some wizard that appeared and stole everyone…

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Saltmarsh

The Lost Dungeon of Rickedness Part 9

Thursday May 21, 2020 The only way out…..is through…. Cliche Giant Dice Attack Room After surviving the Chuck-e-Cheese at the Hotel California, the heroes walk into the giant attacking dice room. There was this picture on the cover art, but I was disappointed that this idea was not included in the dungeon, so I borrowed inspiration from this scene from…

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Saltmarsh

The Sea Ghost

After a short discussion of what to do with the remaining crew (and the crew overhearing portions of the conversation containing words like “kill them all”), the group decides to take them prisoner. However, as soon as they approach, the crew attacks. All but 1 remaining crew member are killed. The last one is tied up to the main mast.…

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